Hi all,
I have been using vfr for a while now and this is the first time that I have come accross this problem. I have created a rendermesh from my scene using Micha's cool tools! I can render the scene on my main workstation but when it somes to rendering it over two machines the slave machines comes up with this error after a while...
error receiving dr scene (0), closing dr session
[AcceptProc] Connection reset from 10.1.1.2 <10053>
Is this because the rendermesh is too fine and dr spawner can't handle it or it can't be sent accross the network? I know that there is nothing wrong with my set up because it works fine with the same scene without exporting it as a rendermesh but the setting is jaggered. You wonder why I'm bothering then? Well Rhino crashes if I try to render the scene normally with such a high mesh. If I an export it as a rendermesh then I don't understand why it would render over the network.
Cheers,
Sando
I have been using vfr for a while now and this is the first time that I have come accross this problem. I have created a rendermesh from my scene using Micha's cool tools! I can render the scene on my main workstation but when it somes to rendering it over two machines the slave machines comes up with this error after a while...
error receiving dr scene (0), closing dr session
[AcceptProc] Connection reset from 10.1.1.2 <10053>
Is this because the rendermesh is too fine and dr spawner can't handle it or it can't be sent accross the network? I know that there is nothing wrong with my set up because it works fine with the same scene without exporting it as a rendermesh but the setting is jaggered. You wonder why I'm bothering then? Well Rhino crashes if I try to render the scene normally with such a high mesh. If I an export it as a rendermesh then I don't understand why it would render over the network.
Cheers,
Sando
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