Hi everyone,
when I import a texture image in the sketchup material toolbar, then change its color, the rendered image will always use the basic bitmap instead of the new color that I see in the 3D-model.
For example: I import a stone floor bitmap in light gray. In the skp material toolbaar I change the HLS to make it darker. Vray will render useing the original bmp.
Is there a way to change the brightness / color of textured materials in the vray material editor without importing a new bitmap?
Greetings, Sigrid
when I import a texture image in the sketchup material toolbar, then change its color, the rendered image will always use the basic bitmap instead of the new color that I see in the 3D-model.
For example: I import a stone floor bitmap in light gray. In the skp material toolbaar I change the HLS to make it darker. Vray will render useing the original bmp.
Is there a way to change the brightness / color of textured materials in the vray material editor without importing a new bitmap?
Greetings, Sigrid
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