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  • clay rendering, how to improve

    Hi forum first post here!
    I am trying to make a clay rendering to one of my models but the result is not quite satisfactory.
    I've placed a sun light and sky as environment, a mere 0,0,180 color with no materials to objects and an infinite plane with 0,0,150 hsv, a physical camera and atmosphere, diffuse, shadow, raw shadow, lighting and matte shadow for effects...
    Here's the results but it is just not right.
    Does anybody have any suggestions to give?
    Thanx in advance
    Arial

  • #2
    Re: clay rendering, how to improve

    It looks very yellowish. Maybe less color correction looks better. You could try too add a light, soft, reflection to the ground. Also HDRI I would try a HDRI environment with an additional light. Do you have seen the starterkit at the forum tutorial section?

    http://forum.asgvis.com/index.php?topic=631.0

    You could open the SK4 and copy your model to the file. Maybe it looks good.
    www.simulacrum.de - visualization for designer and architects

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    • #3
      Re: clay rendering, how to improve

      Thanks Micha, I'll try the kit right away!

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