i am trying to create a material for a street with puddles, so it looks like it just stopped raining. Did someone already do a material like this?
i did the texture in photoshop and came up with something like this.
i was wondering if it would be possible to get the puddles with noise map in the reflection channel. i tried, but i just couldn't figure out the ratio for puddles, there were always to many of them and it didn't look right.
i did the texture in photoshop and came up with something like this.
i was wondering if it would be possible to get the puddles with noise map in the reflection channel. i tried, but i just couldn't figure out the ratio for puddles, there were always to many of them and it didn't look right.
Comment