Hello to the forum-members,
this is the first time, I´m using this forum and I´m not very experiencenced with VRay yet.
Hopefully somebody can help me with this kind of troubles:
I´m doing a final rendering (VRAY/RHINO). Some objects are always rendered with the rendermesh shown on the surface. It doesn´t matter, wether the mesh is very dense or not. It reacts like a shadow becoming wider or taller when I change the light´s shadow bias. What am I doing wrong?
Many thanks ahead for your help
kaewin
this is the first time, I´m using this forum and I´m not very experiencenced with VRay yet.
Hopefully somebody can help me with this kind of troubles:
I´m doing a final rendering (VRAY/RHINO). Some objects are always rendered with the rendermesh shown on the surface. It doesn´t matter, wether the mesh is very dense or not. It reacts like a shadow becoming wider or taller when I change the light´s shadow bias. What am I doing wrong?
Many thanks ahead for your help
kaewin
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