Hi,
Does anyone know if you can texture a system based on it's velocity or similar? I have a sim of something punching through water and want to texture the rapidly moving areas in white for the foam.
The preview looks good the way it colours particles; this is kind of the direction I want to go in.
Can I use texmap (of which there doesn't seem to be any documentation on how to setup online)? Or similar process to achieve this look?
Any help appreciated. Thanks.
Does anyone know if you can texture a system based on it's velocity or similar? I have a sim of something punching through water and want to texture the rapidly moving areas in white for the foam.
The preview looks good the way it colours particles; this is kind of the direction I want to go in.
Can I use texmap (of which there doesn't seem to be any documentation on how to setup online)? Or similar process to achieve this look?
Any help appreciated. Thanks.
Comment