I have a huge sea area where I have structures punching through the water and want to concentrate (be adaptive) with the areas I need detail in.
What would be cool is painting in areas in white wit a bitmap on the sea plane where I want the particles to be and the rest (black) areas have no particles.
I thought the mapping section might be the solution to this, but couldn't get it to work. If this is the answer how does this work?
Thanks!
What would be cool is painting in areas in white wit a bitmap on the sea plane where I want the particles to be and the rest (black) areas have no particles.
I thought the mapping section might be the solution to this, but couldn't get it to work. If this is the answer how does this work?
Thanks!
Comment