Hey everyone!
A quick GI question:
As far as my vray understanding goes, the global subdiv parameter also controls the IRR Hsph, so my questions (or rahter problem) is: I am rendering test-renders with IRR settings like Hsph subdiv = 80 and samples = 20 and global subdiv set to 1. When rendering the final image though, it was my understanding that if upping the global subdiv to, say 20, and likewise reducing the IRR hsph subdiv to 4 (...because 20 x 4 = 80) should give me the exact same GI quality... yet, obvious GI blotches appear in the final render. Is my understanding/math-theory of the affect of the global subdiv on the IRR flawed, or am I missing something someqhere else?
Thanks in advance
A quick GI question:
As far as my vray understanding goes, the global subdiv parameter also controls the IRR Hsph, so my questions (or rahter problem) is: I am rendering test-renders with IRR settings like Hsph subdiv = 80 and samples = 20 and global subdiv set to 1. When rendering the final image though, it was my understanding that if upping the global subdiv to, say 20, and likewise reducing the IRR hsph subdiv to 4 (...because 20 x 4 = 80) should give me the exact same GI quality... yet, obvious GI blotches appear in the final render. Is my understanding/math-theory of the affect of the global subdiv on the IRR flawed, or am I missing something someqhere else?
Thanks in advance
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