Hello,
Is it possible to use non local addresses for the irradiance and Light cache maps ?
For example, my texture addresses are TEXTURES/NAMEOFTEXTURE.JPG, ie they are non-local and the project file can be used on any file system.
However the IR and LC maps do not like this, they seem to need addresses like V:/PROJECT/VRAYMAPS/IRMAP.vrmap
Thank you
Is it possible to use non local addresses for the irradiance and Light cache maps ?
For example, my texture addresses are TEXTURES/NAMEOFTEXTURE.JPG, ie they are non-local and the project file can be used on any file system.
However the IR and LC maps do not like this, they seem to need addresses like V:/PROJECT/VRAYMAPS/IRMAP.vrmap
Thank you
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