I would like to create a glass sphere with a letter in it. But if I simply place a 3D letter into a glass sphere, it is rendered with distortion caused by the solid glass sphere. How to get rid of this distortion? I haven't managed to create a hollow sphere in Rhino. From what I read on Boolean operations, the solution might be to have two spheres without doing the difference and fix the problem while rendering. But I haven't got a clue how...
Any ideas? Thanks.
Any ideas? Thanks.
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