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texture mapping incorrect in rendered viewport

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  • texture mapping incorrect in rendered viewport

    Hi

    I am trying to see texture mapping in the rendered viewport. But unfortunately mapping is all the time different than the one in the render.
    So when I want to check if mapping is correct I have to render scene each time. Could someone please help me?

  • #2
    Hi
    To have the same result in the viewport and in the render you can't use the repeat option inside the V-Ray Texture editor. You have to let those repeat option a at 1 (default) and use the Rhino UV mapping tool and the repeat option there.

    Best

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    • #3
      Thank you fpedrogo. Now mapping is working perfectly

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