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Liquid Torus

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  • Liquid Torus

    Hi at all,
    I'm absolutely new at Phoenix FD, trying some tutorials on youtube.
    But I'm really interested in how to do something like that:

    http://www.youtube.com/watch?v=Q2FOTx9ysB4

    Is there a way to transfer a mesh in a solid-liquid?
    Can I handle it with phxsource added on a mesh?

    I hope you can help me.
    Thx

  • #2
    see the chapter Initial fill up of liquids
    use 10000 instead 100 for step 4
    ______________________________________________
    VRScans developer

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    • #3
      Originally posted by Ivaylo Katev View Post
      see the chapter Initial fill up of liquids
      use 10000 instead 100 for step 4
      Thx Ivaylo Katev...I tried it, but the shape stays not till it hits the floor. the shape dissipate during the simulation.

      I attached the file...

      thx

      http://www.mherbig.de/try2012.zip
      http://www.mherbig.de/try2010.zip

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      • #4
        - your conservation is too low , make it at least 40
        - use small advection step (2 is good), it prevents the dissipation
        - use strong surface mode
        - switch the liquid to temperature, we found a bug in the fuel liquids.
        Attached Files
        ______________________________________________
        VRScans developer

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        • #5
          Originally posted by Ivaylo Katev View Post
          - your conservation is too low , make it at least 40
          - use small advection step (2 is good), it prevents the dissipation
          - use strong surface mode
          - switch the liquid to temperature, we found a bug in the fuel liquids.
          wow thanks that looks much better
          I looked up for the conservation parameter, but I did not find, where is it?

          thank you a lot.

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          • #6
            i meant the quality of the conservation, in the simulation panel
            ______________________________________________
            VRScans developer

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