Hi everyone.
I´m not sure if I missed something, but does Phoenix not react to deforming geometry? I have a cloth-simulation where I want a kind of towell travelling through the smoke and fire and I would like to have the smoke displaced by the geometry. It works with transforming geometry but not with deforming geometry. Any way to achieve this?
Thank you.
Sascha
I´m not sure if I missed something, but does Phoenix not react to deforming geometry? I have a cloth-simulation where I want a kind of towell travelling through the smoke and fire and I would like to have the smoke displaced by the geometry. It works with transforming geometry but not with deforming geometry. Any way to achieve this?
Thank you.
Sascha
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