Perhaps this has been discussed elsewhere, but I am unsure of how to utilize the roughness feature in the diffuse channel. When I read about it in the VRayMtl examples section on the spot3d.com site and it mentions inputing a numeric value, but I do not see a box to plug a number into, just a channel I can map. Can anyone tell me how to properly utilize this feature?
Thank you for the help!
Thank you for the help!
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