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receive gi from texture?

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  • receive gi from texture?

    Is it possible to select an object within my scene and instead of that object receiving GI from its environment have it receive GI from a texture?

  • #2
    Hm, I'm not sure. What would this texture look like? You could probably use an ambient light with mapped color linked to just that object and turn off the "receive GI" flag for that object.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Yeah, I might try that route. I was hoping there would be something like light linking.. but for gi? Like gi linking... ha.

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