Are there any known issues with using maya spotlights with vray? OR is there anyway to make rectangle lights behave more like spotlights?
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vray and spotlights
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I have one for you Vlado,
when using linear workflow, the edge of the spot light is sharp, disregarding the penumbra. If I use for example the Ies vray light, the problem doesn't happen.
YannickPortfolio: http://www.cgifocus.co.uk
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