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object as source

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  • object as source

    how is that possible that I have a volume (object) and this is base for the volume of the water which falls or flows to anywhere. So it is just setting the starting boundary for the volume of the water. So the water will flow or fall naturally. Its so time consuming to always try to set it by script or even harder if the size of the grid changes, or the resolution.

  • #2
    with a source in brush mode, see here for more details.
    ______________________________________________
    VRScans developer

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    • #3
      there would be good an other option when the container moves with an object that the simulation independently happens from the container move. For example if I let fall some water then the water doesnt travel with the conatiner just falling and if falling outside then it follows the settings.

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      • #4
        just an idea, when the liquid separated or separates, you could safely multi thread.

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