Announcement

Collapse
No announcement yet.

Phoenix documentation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I found them once!
    I do agree with the sentiment that phoenix is almost impossible to use for a beginner.
    I don't expect to be able to get results right away but i do expect there to be a learning path or resources that I could look at to get better.
    Fume FX has a lot of resources available compared to phoenix.

    Id love to see some help for lower level consumers.

    Comment


    • #17
      currently we are working mostly over the phoenix user friendliness, this seems to be the most important part now.
      ______________________________________________
      VRScans developer

      Comment


      • #18
        I think I had a major breakthrough with phoenix yesterday - I sort of get how it's all put together now and how the different parts of it interact. Getting it to do exactly what I want is still some ways of (I guess this is where the 'artform' side comes in) but whatever, it's been running for a day.

        I did spend a full working day with it yesterday not really achieving anything to get to this point. Understanding how to use the previews better helped a ton, then some solid trial and error to get what each of the dynamics options are doing and how they affect sims in different conditions. I feel like I'm ready to begin learning how to use it now
        Last edited by Neilg; 13-03-2013, 07:51 AM.

        Comment

        Working...
        X