hey
i'm playing with phoenix for couple of days and i got big problem with rendering simulation, im trying to generate dense smoke from object which is moving, and when the new voxels are generated on surface, they simply flick, is there some easy way to get rid of it?
here's youtube link:
http://www.youtube.com/watch?v=PlQNn...ature=youtu.be
i'm playing with phoenix for couple of days and i got big problem with rendering simulation, im trying to generate dense smoke from object which is moving, and when the new voxels are generated on surface, they simply flick, is there some easy way to get rid of it?
here's youtube link:
http://www.youtube.com/watch?v=PlQNn...ature=youtu.be
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