Hello! I just purchased student versions of Vray and Phoenix a few weeks ago, and I used it on our latest project at school where a guy throws a molotov cocktail. Everything worked just fine until I had to composite my molotov unto live action footage. The whole setup isn't anything fancy really, just a bottle with a piece of cloth hanging out of it - where I had the fire emitted from. No liquids or anything.
The problem was the alpha, and I suppose that relates to the opacity of the fire. I might have been going all wrong with this, but I tweaked the settings under the Rendering tab to get the look I was going for. Mainly the transparancy. At the time I didn't think of it affecting the alpha (duh), but at the same time I don't know how to create good-looking fire without the transparancy. It turned out like this, without an alpha channel:
So far so good. But the alpha looks like this:
And then, the RGB with alpha:
I actually did get a good alpha if I used the SimpleSmoke setting for transparancy (in this I used temperature), but then the fire obviously wouldn't look the same at all.
Any idea where I went wrong? The project is over now, it turned out okay, but I'm sure I will stumble upon this problem again if I don't know what I did to cause it. Any help is greatly appreciated!
The problem was the alpha, and I suppose that relates to the opacity of the fire. I might have been going all wrong with this, but I tweaked the settings under the Rendering tab to get the look I was going for. Mainly the transparancy. At the time I didn't think of it affecting the alpha (duh), but at the same time I don't know how to create good-looking fire without the transparancy. It turned out like this, without an alpha channel:
So far so good. But the alpha looks like this:
And then, the RGB with alpha:
I actually did get a good alpha if I used the SimpleSmoke setting for transparancy (in this I used temperature), but then the fire obviously wouldn't look the same at all.
Any idea where I went wrong? The project is over now, it turned out okay, but I'm sure I will stumble upon this problem again if I don't know what I did to cause it. Any help is greatly appreciated!
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