Say I have one texture file used across a number of referenced shaders.
Since they're separate references, they will have separate file read nodes.
Is VRay able to recognize that they are all pointing to the same file and not reload that texture, or will VRay reload that same file multiple times?
Thanks
Since they're separate references, they will have separate file read nodes.
Is VRay able to recognize that they are all pointing to the same file and not reload that texture, or will VRay reload that same file multiple times?
Thanks
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