I've been having problems creating realistic skin using SSS. The texture maps look descent when using the default render in Max but when I take it into Vray SSS 2, the color starts to look pale and waxy. Is there a preferred setting used within the SSS 2 Skin preset that I need to change in the parameters? Do I also need to make additional texture maps for the SSS color and overall color?
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SSS2 for human skin in 3ds Max looks pale and waxy.
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