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SSS2 for human skin in 3ds Max looks pale and waxy.

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  • SSS2 for human skin in 3ds Max looks pale and waxy.

    I've been having problems creating realistic skin using SSS. The texture maps look descent when using the default render in Max but when I take it into Vray SSS 2, the color starts to look pale and waxy. Is there a preferred setting used within the SSS 2 Skin preset that I need to change in the parameters? Do I also need to make additional texture maps for the SSS color and overall color?

  • #2
    You're going to have to post a screen shot of what you mean or it'll be pretty hard to help you out.
    Colin Senner

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