Hi, i was wondering if theres a way in max to spherical camera map to objects,
i want to map hdri's to geometry, and bake out the textures.
Like below:
http://www.fxguide.com/fxguidetv/fx...n-mari-and-hdr/
http://blenderartists.org/forum/sho...Map-Integration
Im using vray, i have tried using vray cameras but cant seem to make it work.
R
i want to map hdri's to geometry, and bake out the textures.
Like below:
http://www.fxguide.com/fxguidetv/fx...n-mari-and-hdr/
http://blenderartists.org/forum/sho...Map-Integration
Im using vray, i have tried using vray cameras but cant seem to make it work.
R
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