Announcement

Collapse
No announcement yet.

renderToTexture VRayDirt not consider the exclusions list

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • renderToTexture VRayDirt not consider the exclusions list

    Hi all,

    I am trying vray only for the dirt material but i have a big problem with that when i try to use it in render to textures.


    I need to exclude certain objects and make others not to affect the result so I use the lists that come by default in VRayDirt material,
    in normal render runs smoothly and the result is what is supposed to be, but in renderToTexture the list of excluded items and "Result affect" seems to be completely ignored, making everything affects everything.

    can be done manually showing and hiding objects, rendering and then collecting all the images, but in large scenes like the one I'm working, it is not feasible to do it this way.

    I wonder if it is some kind of bug (which can be solved in future versions) or simply not possible to consider these lists in RenderToTexture.

    Greetings,

  • #2
    Hello luis18

    Unfortunately we are not able to reproduce this bug into our environment.
    Would it be possible to send us sample scene which contains this issue ?
    Let us also know what Vray/3DSMax version you are using.

    Thank you very much in advance.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

    Comment

    Working...
    X