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  • Render Host (127.0.0.1:20211)is not responding

    Hy everyone,


    I have problem when I render my scene and with black Vray frame buffer and the Vray progress window is just frozen with the blinking of ;
    "Render host (127.0.0.1:20211) is not responding"?!?

    And It is been few days already..

    Anyone please help..

    Regards
    Yoshi Ikeda

  • #2
    Are you trying to run RT with distributed rendering? I've encountered a similar error as well. I find it happens after I've run a regular render and then I try to start RT. Did you try restarting Sketchup and try rendering again?

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    • #3
      Originally posted by andybot_cg View Post
      Are you trying to run RT with distributed rendering? I've encountered a similar error as well. I find it happens after I've run a regular render and then I try to start RT. Did you try restarting Sketchup and try rendering again?
      Hy,

      Thanks for the reply,
      Yes i restart the Sketchup and try render again and end with " error not enough space in temp folder" so i make a new temp folder in secondary drive it looks ok but the render process freeze at 90% and end with error 183...?!?
      ( I already save output to VRI in 1024x450 and save it in secondary drive )

      Comment


      • #4
        Hy,

        I make it! After I check the clamp in the color mapping roll out..

        Comment


        • #5
          "error not enough space in temp folder"
          this is an error message that can occur when you run out of memory, and SketchUp is unable to even handle the simple task of writing an error log due to insufficient memory. Try using the 64bit rendering method that is outlined in our support docs: http://help.chaosgroup.com/vray/help...g.htm#settings
          Best regards,
          Devin Kendig
          Developer

          Chaos Group

          Comment


          • #6
            Devin,

            Am I understanding that link correctly: by running the DR Spawner on the local machine, VfSU rendering is running as an *almost* 64bit process i.e. not limited by SU's 32 bit architecture? Isn't this the "Holy Grail" everyone's been longing/nagging for for years?

            /Jackson
            SU 2018 + VfSU 4.0

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            • #7
              essentially Jackson, yes. We are able to offload the render process to the local (or remote) 64bit dr spawner now by following those steps. In addition, you may want to render directly to a vrimage with the vfb mode set to no memory. With those settings, you should be able to render scenes that were never imaginable in the past. Then throw in some proxies... and you would never know that the render came from SketchUp. It's a beautiful thing.
              Best regards,
              Devin Kendig
              Developer

              Chaos Group

              Comment


              • #8
                Fantastic news!
                SU 2018 + VfSU 4.0

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                • #9
                  Originally posted by dkendig View Post
                  essentially Jackson, yes. We are able to offload the render process to the local (or remote) 64bit dr spawner now by following those steps. In addition, you may want to render directly to a vrimage with the vfb mode set to no memory. With those settings, you should be able to render scenes that were never imaginable in the past. Then throw in some proxies... and you would never know that the render came from SketchUp. It's a beautiful thing.
                  Thank you very much your information it will be change the understanding of most of the Vray sketchup users..
                  Like what Jackson said it is a Fantastic information..thanks again...

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