I am looking to bake textures with distributed render as a have I few nodes that I use for RT and Rendering. I have my vray slave running but it does not seems to pick up the nodes. Is there a work around or is texture baking not supported by distributed? I am running Vray for maya 2.3.01 edu on all windows machines.
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We don't support distributed texture baking right now; we had it implemented in internal builds, but it required way too many changes to the SDK and we decided not to include it for the time being. However, you should still be able to bake different sets of objects on the two machines.
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VladoI only act like I know everything, Rogers.
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Originally posted by ememery View PostThanks for the quick reply, is it possible to use Backburner to batch bake multiple files. I am looking to optimize my workflow, as I have many different rooms to bake.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View PostHmm, that's a good question; unfortunately I don't know the answer. It is certainly possible to use the Maya "render" command, but I'm not sure how that would work through backburner.
Best regards,
VladoDmitry Vinnik
Silhouette Images Inc.
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