Hello guys !
I have a bunch of questions regarding Phoenix Fd and ill be happy if i get the answers
1. Is there a way to change the shape of the simulator (for ocean surface) because i dont want it to be in box shape, or whats the way to make it interacting with a shore, lets say? I tried to include the shore object with the function include and exclude in the interact bar but i dont get simulation after that, or if i just put the simulator right in position with the shore , the water is coming up on the shore surface , witch i dont want ...
2.What is the way to see the simulation in real time with all the movement like with the fire (in the viewport) right away (if there is a way of course) and after that what should i do when i finish my simulation to see it , and witch player should i use ( is it PDPlayer ? ).
3.And if u can give me some references about settings for ocean , i made my own but i feel like its not the best one ... Sometimes during the simulation i get huge bubble like "waves" or some explosion effects on my foam , and sometimes a holes in the water...
4.Do i have to put a wind system for the movement of the water for sure or its moving without that ? (i think i see difference in the renders so probably i get some movement)
5.Some tips for the shading for the foam and splashesh cuz i dont get them in render... probably cuz my surface was big and i cannot adjust the right settings ...
Thanks alot in advance guys !
Regards
I have a bunch of questions regarding Phoenix Fd and ill be happy if i get the answers
1. Is there a way to change the shape of the simulator (for ocean surface) because i dont want it to be in box shape, or whats the way to make it interacting with a shore, lets say? I tried to include the shore object with the function include and exclude in the interact bar but i dont get simulation after that, or if i just put the simulator right in position with the shore , the water is coming up on the shore surface , witch i dont want ...
2.What is the way to see the simulation in real time with all the movement like with the fire (in the viewport) right away (if there is a way of course) and after that what should i do when i finish my simulation to see it , and witch player should i use ( is it PDPlayer ? ).
3.And if u can give me some references about settings for ocean , i made my own but i feel like its not the best one ... Sometimes during the simulation i get huge bubble like "waves" or some explosion effects on my foam , and sometimes a holes in the water...
4.Do i have to put a wind system for the movement of the water for sure or its moving without that ? (i think i see difference in the renders so probably i get some movement)
5.Some tips for the shading for the foam and splashesh cuz i dont get them in render... probably cuz my surface was big and i cannot adjust the right settings ...
Thanks alot in advance guys !
Regards
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