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  • #31
    The effect with the falling water is kinda what i want , the only issue now is how to remove the voxel-like surface on the bottom of the falling water, and I dont have access to the nightly build.

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    • #32
      ok, try to use FT advection
      ______________________________________________
      VRScans developer

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      • #33
        i still get them, regarding the fact that i increase the res to 32 mil ( idk if it matters )

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        • #34
          try to use surface tension, it should group the droplets into streams
          ______________________________________________
          VRScans developer

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          • #35
            well i dont see that option , probably i dont have it , im with 2.1
            I think i got what i want , now the problem is that is rendering till the 16th frame , after that sticks on one place and its not moving ...

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            • #36
              if it really does not move, send the scene and the cache of frame 16 to the support
              ______________________________________________
              VRScans developer

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