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  • Paritioning equivalent?

    Looking into Phoenix again but wanted to ask if there is any similar feature to Krakatoas 'partitioning' ?
    If not, what is the workflow to create 100's millions of particles with Phoenix?

    Ive already read that its not possible to distribute the simulation across multiple machines, so how would this be done?

    Thanks!

  • #2
    I should add that this would be without using krakatoa. Want to render in Vray in the end and Krakatoa is too expensive especially when you'll still need to buy a fluid sim. (we dont do VFX!)

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    • #3
      currently not implemented but is planed to have this.
      ______________________________________________
      VRScans developer

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