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a side of a Liquid stays the other side dragged through solid.
a side of a Liquid stays the other side dragged through solid.
Hello,
As you see in the attached images fluid being dragged through solids with full thickness.
is there way to avoid this. I tried different methods for fill up in different situations and different SPF and different frame per sec as well and All methods for advection.
No luck.
Any ideas?
THX
the two red walls are actually two rectangle based columns and they are not through the yellow wheel like thing. A very little intersection like 1 cm there... tried with exact snapping and make objects fits the cell sizes...
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