Hi guys!
When I set my render mode to "texture baking" in the render globals, then distributed rendering works perfectly. When I use the the "Bake with Vray" command from the Lighting/Shading menu, it only uses the local machine. So if I want to use the advantages from the baking sets, I cannot render distributed. Is that correct or am I missing the right settings?
When I set my render mode to "texture baking" in the render globals, then distributed rendering works perfectly. When I use the the "Bake with Vray" command from the Lighting/Shading menu, it only uses the local machine. So if I want to use the advantages from the baking sets, I cannot render distributed. Is that correct or am I missing the right settings?
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