Hi I am facing problem with white(almost white )walls and ceiling. They are overridden by sort of color that comes from floor(I attached renders). I don't want that In version of v ray 1.5 or 2.0 there was an option in Material Editor in Maps section called GI so I could solve it with this manners however in new v ray I can not find this option anymore. To solve this(I didn't attach render after solving) I changed in v ray options in Indirect Illumination(GI), post-processing->saturation to 0.3. Is there any other way to solve it? Does saturation from post-processing effect all colors and materials(if so I didn't notice that)? To me changing saturation if it works the same as in PS doesn't sound like proper solution. Where is GI map option in materials properties?
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White Walls And Ceiling
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Do you have the VRayOverride GI material
http://help.chaosgroup.com/vray/help...verridemtl.htm
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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Workaround could be - use a white override material, save your GI to cache files (maybe you need the IM cache only) and reuse the GI with the full material.www.simulacrum.de ... visualization for designer and architects
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Originally posted by Arkadius777 View PostDoes saturation from post-processing effect all colors and materials(if so I didn't notice that)? To me changing saturation if it works the same as in PS doesn't sound like proper solution.
So it's not the same as desaturating the whole image in PS.emil mertzel
vray4rhinoWiki
Lookinglass Architecture and Design
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