Announcement

Collapse
No announcement yet.

Time Blend Resimulation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Time Blend Resimulation

    I am wondering if the "Time Blend Resimulation" feature is available in Phoenix for Maya or if it is currently only for 3ds Max? If so, which build is it included in? If not, do you know when it will be available? Here is the link to the documentation:
    http://docs.chaosgroup.com/display/P220N/Resimulation#

  • #2
    It's still max-only. We will include it maya as well, but may be a matter of weeks. I will update you here when it's ready.
    Svetlin Nikolov, Ex Phoenix team lead

    Comment


    • #3
      Ok thanks for the update.

      Comment


      • #4
        Is there any update on this? It would be a game changer for our 'bullet time' needs!

        Comment


        • #5
          Hello,

          There is just one bigger task we have to get out of our way and we'll be on it. I think it should be done by the middle of next week. Thank you for your patience!
          Svetlin Nikolov, Ex Phoenix team lead

          Comment


          • #6
            Thanks Svetlin, Im looking forward to playing with this..!

            Comment


            • #7
              Hi guys,

              The Time-Bend resimulation is finally ported to Maya as well and you can find it in the latest nightly (14 Aug, rev. 26123). Please bump us if you find any issues.

              Here's the help topic from the max version - in maya it should translate directly:
              http://docs.chaosgroup.com/display/P...time-scale,etc.
              Svetlin Nikolov, Ex Phoenix team lead

              Comment


              • #8
                GREAT news, thanks Svetlin! We will download and test on Monday

                Comment

                Working...
                X