Hi All,
I was wondering if anyone had any experience using the features of Phoenix to render externally provided data?
Basically, I get handed Houdini FLIP simulations on a semi-regular basis and wondered if incorporating Phoenix into my workflow would allow easier handling of the data from Houdini for rendering in Vray (features such as the bubble and splash shaders). Current workflow is export alembic files of the meshed liquid, and export particles to prt. Render with Vray and various shaders.
From reading the documentation and watching a few videos, it seems that this simplified workflow may work? Please forgive my lack of deep understanding of both programs:
Would the above work? Is there any way to utilize the infinite ocean aspects with imported data? Even setting up the displacments manually would be fine. Any additional data or attributes that need to be exported from Houdini.
I plan to test the demo, but wanted to see if I was barking up the wrong tree or not before investing too much into Phoenix.
Kind regards,
Daniel
I was wondering if anyone had any experience using the features of Phoenix to render externally provided data?
Basically, I get handed Houdini FLIP simulations on a semi-regular basis and wondered if incorporating Phoenix into my workflow would allow easier handling of the data from Houdini for rendering in Vray (features such as the bubble and splash shaders). Current workflow is export alembic files of the meshed liquid, and export particles to prt. Render with Vray and various shaders.
From reading the documentation and watching a few videos, it seems that this simplified workflow may work? Please forgive my lack of deep understanding of both programs:
- Export meshed Flip from Houdini as OpenVDB (does Phoenix allow importing as VDB for liquids?)
- Export whitewater, splash and bubble particles from Houdini as .PRT
- Import OpenVDB cache into Phoenix
- Import .PRT into multiple PHXFoam and set up shaders
Would the above work? Is there any way to utilize the infinite ocean aspects with imported data? Even setting up the displacments manually would be fine. Any additional data or attributes that need to be exported from Houdini.
I plan to test the demo, but wanted to see if I was barking up the wrong tree or not before investing too much into Phoenix.
Kind regards,
Daniel
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