Hey guys two separate problems.
First: I can't post new threads in the "Problems" thread and I can't seem to figure out why. I'm registered, I've purchased both PFD and VRay for Maya... and I've read all the FAQs. But for some reason I don't have the option to post. What am I missing?
Second (the real problem): I'm following this ChaosGroup tutorial here: https://www.youtube.com/watch?v=XpYJOIVSUx4
It's for Max, but I have Maya. For the most part I can follow along pretty well, but about halfway through he starts the process to get the particles to render as foam (and therefore act as finer dust for the destruction). This is the part I can't seem to get to work.
In Max, he easily adds the main PFD source to the Foam simulator and voila the particles are attached and rendering.
In Maya, this is less easily because it uses the confusingly obtuse relationship editor. My scene is relatively similar in that I have a bridge railing with 3 "broken" pieces that fly off when hit by a bus. Those pieces were easily encompassed within the main PFD simulator and are giving off smoke quite nicely. And I can see some awesome particles in the viewport, but for the life of me I can't find a way to attach these to the Foam simulator to render as points. NOTHING seems to work and I'm pretty certain it's because I can't figure out the correct secret button combination in the relationship editor to get the foam and particle source attached.
Is there anything that might point me in the right direction as to how to properly understand the relationship editor here?
First: I can't post new threads in the "Problems" thread and I can't seem to figure out why. I'm registered, I've purchased both PFD and VRay for Maya... and I've read all the FAQs. But for some reason I don't have the option to post. What am I missing?
Second (the real problem): I'm following this ChaosGroup tutorial here: https://www.youtube.com/watch?v=XpYJOIVSUx4
It's for Max, but I have Maya. For the most part I can follow along pretty well, but about halfway through he starts the process to get the particles to render as foam (and therefore act as finer dust for the destruction). This is the part I can't seem to get to work.
In Max, he easily adds the main PFD source to the Foam simulator and voila the particles are attached and rendering.
In Maya, this is less easily because it uses the confusingly obtuse relationship editor. My scene is relatively similar in that I have a bridge railing with 3 "broken" pieces that fly off when hit by a bus. Those pieces were easily encompassed within the main PFD simulator and are giving off smoke quite nicely. And I can see some awesome particles in the viewport, but for the life of me I can't find a way to attach these to the Foam simulator to render as points. NOTHING seems to work and I'm pretty certain it's because I can't figure out the correct secret button combination in the relationship editor to get the foam and particle source attached.
Is there anything that might point me in the right direction as to how to properly understand the relationship editor here?
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