Does anyone have a solution to an issue I have with animating an object in rhino that has a TexNoise field enabled in the bump? The texture behaves more like a projection rather than being local on the object itself. I've attached two images of just a basic sphere. The testnoise2.jpg is the sphere turned approx. 15°, but the bump did not rotate with the object.
Any help would be greatly appreciated.
Thanks!
michael
Any help would be greatly appreciated.
Thanks!
michael
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