Announcement

Collapse
No announcement yet.

spriteNumPP Bug

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • spriteNumPP Bug

    Hi,
    I am trying to render nParticles with renderType=sprite.
    I ve added spriteNumPP on per particle attribute to load random images on all particles.
    Particles having lambert shader with image sequence in color attribute(Interactive Image Seq caching=ON).

    In viewport everything looks fine but vray render same image on all sprite & this is bug i think.

  • #2
    Any temporary alternative solution??

    Comment


    • #3
      This is not currently supported with vray, although it is on the to-do list. We'll see if we can bump it up in priority.
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

      Comment


      • #4
        I can't think of... It's not implemented yet, will increase its priority.
        V-Ray/PhoenixFD for Maya developer

        Comment


        • #5
          Please do it. Very important thing for fx.

          Comment

          Working...
          X