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Using 2 vray displacment maps 32bit?

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  • Using 2 vray displacment maps 32bit?

    Hi,

    this is my first post/question.
    im using sometimes vray(its vray 3.0 i believe). Atm i try to use 2 vraydisplacment map modifieres in 3ds max, but it is not possible to render both together.
    Im using hdri bmp shader to load in my 32bit displacment map base. After that i choose my tiling pattern which is a regular tiling map on a second vray disp modifiere.

    I tried also diffrent methods. Like composite the 2 maps and put it in the vray disp modifiere slot, or put it in the shader slot and checked use object mtl.

    I also have read about chosing diffrent map channel? but couldnt get it to work.


    Maybe someone got a solution for that. I know render times go up but doesnt matter.


    thx in advance

  • #2
    Please check the thread bellow and if you still have any issues attach simplified version of your scene for investigation:
    http://forums.chaosgroup.com/showthr...placement+maps
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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