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Multicolor Foam from Krakatoa PRT?

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  • Multicolor Foam from Krakatoa PRT?

    Brand new Phoenix user, still trying to get my head around how everything is interacting. I have a PHXFoam loading a Krakatoa PRTLoader as a source, is there any way to get the RGB values from the PRT in there or is foam single color only?
    Should I be using a PRTObject -> ____ workflow instead?

    Appreciate any pointers, much to learn.
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  • #2
    To clarify - I guess I'm just wondering is there any way to get colored krakatoa prt's (based on individual particle colors) to render inside of phoenix/vray? Foam/Liquid/Fuel/Smoke - indifferent as to which technique right now, if any work. I was going foam route specifically because I saw it could load PRTs. I see there are phoenix wishlist items to use a PRTLoader as a PHXSource, perhaps that would do it once implemented? I know I can use the Krakatoa atmospheric inside of vray, but just looking to understand all the options now that I'm getting familiar with Phoenix. Thanks!
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    • #3
      unfortunately the foam shader is not supporting per particle rgb value, this is planed for the future development
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