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Texture Baking with Distributed Rendering

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  • Texture Baking with Distributed Rendering

    I can't bake textures while using Distributed Rendering anymore. I'm quite sure that this was possible before Vray 3.0
    The Screen stays black and nothing happens. Without Distributed Rendering everything works fine.

    Is this a known limitation or might there be a problem with my distributed rendering Setup?

    Vray 3.30.01
    Maya 2016 Extension 1 SP5

  • #2
    This is a limitation currently. We have it on the "to do" list, but it's not trivial to implement.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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