I know what "exclude" parameter, but i don't understand what "include" does. I noticed that when i used light source (area) to lighten the white plane, it gaves me a smooth light on the object. Without include/exclude parameters it lightened in one way, but when I included white plane in options it lightened in another way. What does it mean? what is the difference between normal lightening and "include/normal".
Announcement
Collapse
No announcement yet.
what is the difference between include/normal for light source?
Collapse
X
Comment