Just released…
The Ultimate Introduction to V-Ray for 3Ds Max
This is the biggest course ever from Mograph Plus having spent almost four months working on this tutorial.
In this course, in more than 17 hours, or 1030 minutes of high quality and academic video tutorials, we explore one of the most popular render engines which is V-Ray from Chaos Group.
“The Ultimate Introduction to V-Ray for 3ds Max” from Mograph Plus is without a doubt, the most detailed, high quality and academically approached course for V-Ray, ever created.
The Ultimate Introduction to V-Ray for 3Ds Max
SECTION 1 : INTRODUCTION
0101 – 05:54 – Introduction
0102 – 02:46 – Project Files
0103 – 00:42 – Software and Plugin versions
0104 – 07:00 – User interface
SECTION 2 : LIGHTING
0201 – 35:20 – Area lights, plane, disc and sphere
0202 – 13:56 – Area lights, Skylight portal
0203 – 09:58 – Area lights, mesh light
0204 – 17:31 – Area lights, dome light
0205 – 23:32 – V-Ray sun and sky
0206 – 17:02 – V-Ray IES light
0207 – 05:16 – V-Ray ambient light
0208 – 06:46 – 3ds Max lights
0209 – 03:53 – V-Ray light lister
SECTION 3 : GLOBAL ILLUMINATION
0301 – 12:32 – What is Global Illumination?
0302 – 20:34 – Brute force
0303 – 57:01 – Irradiance map
0304 – 25:25 – Light cache
0305 – 07:45 – General settings
0306 – 20:30 – Object animation and GI
SECTION 4 : IMAGE SAMPLING
0401 – 09:26 – Basic image sampling concepts
0402 – 26:29 – Bucket image sampler
0403 – 08:19 – Progressive image sampler
0404 – 06:15 – Global DMC settings
0405 – 03:15 – Image filters
0406 – 04:29 – Render mask
SECTION 5 : MATERIALS
0501 – 27:24 – V-Ray material, Diffuse, Reflection and BRDF
0502 – 14:09 – V-Ray material, Refraction and fog
0503 – 10:40 – V-Ray material, Translucency
0504 – 04:51 – V-Ray material, Self-illumination
0505 – 10:23 – V-Ray material, Options and interpolation
0506 – 25:53 – Bump and displacement mapping
0507 – 19:37 – V-Ray blend material
0508 – 11:13 – V-Ray two-sided material
0509 – 07:53 – V-Ray light material
0510 – 31:06 – Subsurface scattering material
0511 – 40:47 – Skin material
0512 – 25:25 – Hair material and Hair Info texture
0513 – 20:35 – CarPaint, flakes and stochastic materials
0514 – 04:14 – V-Ray override material
0515 – 22:23 – V-Ray wrapper material
0516 – 16:46 – Other materials
0517 – 23:33 – V-Ray maps
SECTION 6 : CAMERA
0601 – 29:22 – Physical Camera
0602 – 14:45 – Depth of Field
0603 – 09:03 – Motion blur
0604 – 09:19 – Camera types
0605 – 07:45 – Stereo 3d camera
0606 – 10:30 – Lens effects, Bloom and Glare
0607 – 05:10 – V-Ray physical camera and Global exposure controls
SECTION 7 : RENDER SETTINGS
0701 – 11:49 – Colour mapping
0702 – 27:36 – Frame buffer
0703 – 09:44 – Global switches
0704 – 04:14 – Environment
0705 – 13:37 – Caustics
0706 – 19:49 – Settings
0707 – 17:47 – V-Ray RT
0708 – 59:02 – Render Elements
0709 – 03:59 – V-Ray quick settings
SECTION 8 : GEOMETRIES
0801 – 13:51 – V-Ray Proxy
0802 – 07:70 – V-Ray Fur
0803 – 08:53 – Section Clipper
0804 – 05:12 – Other geometries
SECTION 9 : ATMOSPHERICS & VOLUMETRICS
0901 – 20:41 – Environment fog
0902 – 06:11 – Aerial perspective
0903 – 04:00 – Toon render effect
0904 – 34:35 – V-Ray Volumetric Grid
The Ultimate Introduction to V-Ray for 3Ds Max
The Ultimate Introduction to V-Ray for 3Ds Max
This is the biggest course ever from Mograph Plus having spent almost four months working on this tutorial.
In this course, in more than 17 hours, or 1030 minutes of high quality and academic video tutorials, we explore one of the most popular render engines which is V-Ray from Chaos Group.
“The Ultimate Introduction to V-Ray for 3ds Max” from Mograph Plus is without a doubt, the most detailed, high quality and academically approached course for V-Ray, ever created.
The Ultimate Introduction to V-Ray for 3Ds Max
SECTION 1 : INTRODUCTION
0101 – 05:54 – Introduction
0102 – 02:46 – Project Files
0103 – 00:42 – Software and Plugin versions
0104 – 07:00 – User interface
SECTION 2 : LIGHTING
0201 – 35:20 – Area lights, plane, disc and sphere
0202 – 13:56 – Area lights, Skylight portal
0203 – 09:58 – Area lights, mesh light
0204 – 17:31 – Area lights, dome light
0205 – 23:32 – V-Ray sun and sky
0206 – 17:02 – V-Ray IES light
0207 – 05:16 – V-Ray ambient light
0208 – 06:46 – 3ds Max lights
0209 – 03:53 – V-Ray light lister
SECTION 3 : GLOBAL ILLUMINATION
0301 – 12:32 – What is Global Illumination?
0302 – 20:34 – Brute force
0303 – 57:01 – Irradiance map
0304 – 25:25 – Light cache
0305 – 07:45 – General settings
0306 – 20:30 – Object animation and GI
SECTION 4 : IMAGE SAMPLING
0401 – 09:26 – Basic image sampling concepts
0402 – 26:29 – Bucket image sampler
0403 – 08:19 – Progressive image sampler
0404 – 06:15 – Global DMC settings
0405 – 03:15 – Image filters
0406 – 04:29 – Render mask
SECTION 5 : MATERIALS
0501 – 27:24 – V-Ray material, Diffuse, Reflection and BRDF
0502 – 14:09 – V-Ray material, Refraction and fog
0503 – 10:40 – V-Ray material, Translucency
0504 – 04:51 – V-Ray material, Self-illumination
0505 – 10:23 – V-Ray material, Options and interpolation
0506 – 25:53 – Bump and displacement mapping
0507 – 19:37 – V-Ray blend material
0508 – 11:13 – V-Ray two-sided material
0509 – 07:53 – V-Ray light material
0510 – 31:06 – Subsurface scattering material
0511 – 40:47 – Skin material
0512 – 25:25 – Hair material and Hair Info texture
0513 – 20:35 – CarPaint, flakes and stochastic materials
0514 – 04:14 – V-Ray override material
0515 – 22:23 – V-Ray wrapper material
0516 – 16:46 – Other materials
0517 – 23:33 – V-Ray maps
SECTION 6 : CAMERA
0601 – 29:22 – Physical Camera
0602 – 14:45 – Depth of Field
0603 – 09:03 – Motion blur
0604 – 09:19 – Camera types
0605 – 07:45 – Stereo 3d camera
0606 – 10:30 – Lens effects, Bloom and Glare
0607 – 05:10 – V-Ray physical camera and Global exposure controls
SECTION 7 : RENDER SETTINGS
0701 – 11:49 – Colour mapping
0702 – 27:36 – Frame buffer
0703 – 09:44 – Global switches
0704 – 04:14 – Environment
0705 – 13:37 – Caustics
0706 – 19:49 – Settings
0707 – 17:47 – V-Ray RT
0708 – 59:02 – Render Elements
0709 – 03:59 – V-Ray quick settings
SECTION 8 : GEOMETRIES
0801 – 13:51 – V-Ray Proxy
0802 – 07:70 – V-Ray Fur
0803 – 08:53 – Section Clipper
0804 – 05:12 – Other geometries
SECTION 9 : ATMOSPHERICS & VOLUMETRICS
0901 – 20:41 – Environment fog
0902 – 06:11 – Aerial perspective
0903 – 04:00 – Toon render effect
0904 – 34:35 – V-Ray Volumetric Grid
The Ultimate Introduction to V-Ray for 3Ds Max
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