Hello,
Recently I've been trying to render a Phoenix FD simulation through Backburner. In total there are three machines rendering. They all have 3DSMax 2017, the same VRay Version and Phoenix FD as a Render license only installed. But only one machine renders the image the same way the host computer does, where the simulation was made. The other two machines render the scene way brighter as if the fire was emitting more light there. The texture shouldn't be the problem since it's a VRay standard texture and it renders normally without the Phoenix FD Simulation.
Since I have absolutely no clue what's causing this I'd be very grateful for some help.
The first picture is how the scene was intended to look.
Recently I've been trying to render a Phoenix FD simulation through Backburner. In total there are three machines rendering. They all have 3DSMax 2017, the same VRay Version and Phoenix FD as a Render license only installed. But only one machine renders the image the same way the host computer does, where the simulation was made. The other two machines render the scene way brighter as if the fire was emitting more light there. The texture shouldn't be the problem since it's a VRay standard texture and it renders normally without the Phoenix FD Simulation.
Since I have absolutely no clue what's causing this I'd be very grateful for some help.
The first picture is how the scene was intended to look.
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