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Puddles

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  • Puddles

    Hey all,

    I'm trying to recreate surface water like a puddle, so that when I have some geo (a tyre in this case), it creates a splash like at 2:20 in this Sucker Punch Logo breakdown https://vimeo.com/39161208. In this case, RealFlow was used but that's not an option for me right now.

    How can I create a sim that already has a resting body of water that gets disturbed only when the tyre goes through it?

    Thanks!
    CGI Artist @ Staud Studios
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