Hey all,
I'm trying to recreate surface water like a puddle, so that when I have some geo (a tyre in this case), it creates a splash like at 2:20 in this Sucker Punch Logo breakdown https://vimeo.com/39161208. In this case, RealFlow was used but that's not an option for me right now.
How can I create a sim that already has a resting body of water that gets disturbed only when the tyre goes through it?
Thanks!
I'm trying to recreate surface water like a puddle, so that when I have some geo (a tyre in this case), it creates a splash like at 2:20 in this Sucker Punch Logo breakdown https://vimeo.com/39161208. In this case, RealFlow was used but that's not an option for me right now.
How can I create a sim that already has a resting body of water that gets disturbed only when the tyre goes through it?
Thanks!