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V-Ray DR Spawner resetting custom paths to textures in 3dsmax.ini file.

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  • V-Ray DR Spawner resetting custom paths to textures in 3dsmax.ini file.

    Hi,

    We have 3ds Max 2017 on 3 machines and try to use distribute rendering with V-Ray DR Spawner.
    We set the custom paths identically on all 3 machines and all textures use UNC paths.
    You can render correctly on every machine in single mode - this guarantees, that the texture paths are OK .
    When we want to use distributed render we start V-Ray DR Spawner on 2 render nodes.
    As soon as we start rendering, the 3dmax.ini files on both render nodes get reset, loosing all the custom paths to textures. Even stranger, it doesn't reset to 3ds Max defaults, but to a couple of days old 3dsmax.ini (there can be still some user paths found, but not all of them).
    This happens exactly in the moment, when the V-Ray messages window logs "Server 192.168.1.102:20204: Scene loaded; starting render".

    Any ideas?

  • #2
    What windows account you were using to set up the changes in 3dsMax custom paths?
    How did you start V-Ray DR Spawners manually or as a service?
    If Spawners are registered as a service did you use the same windows account in Service Log On tab or you are using Local System Account?
    Click image for larger version  Name:	mmc_2017-07-17_12-39-15.jpg Views:	1 Size:	28.1 KB ID:	960538
    Local System account doesn't have access to the modified files, try to use the same windows account that you made the changes from.
    Last edited by Svetlozar Draganov; 17-07-2017, 02:42 AM.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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