Hello, I want to use pebbles in my rendering with a discplacement map. But the result is jaggy, it looks like the surface of a planet. I'd like smooth surface, like real pebbles. In viewport it looks pretty nice. What I am doing wrong. See photo's for my settings. Thanks in advance!
Announcement
Collapse
No announcement yet.
Displacement for pebbles results in angular and jaggy pebbles, they are not smooth
Collapse