hello, I'm trying to make an animation of a bottle falling and nice liquide with surface tension like this , any ideas or Tips ?
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Hi,
a good starting point is using a Tap water quick preset. If you need you can adjust the surface tension in Dynamics roll-out later. If you want to fill the bottle up you must create another smaller geometry which fits inside the bottle and then right-click on that geometry --> Phoenix FD properties and then check Initial liquid fill. Also, make it non-renderable. Initial liquid fill would make the geometry non-solid and fill its entire volume with liquid. After that, the liquid would freely fill the bottle and if it's needed let it settle for a moment.Last edited by George Barzinski; 04-07-2017, 04:49 AM.George Barzinski
QA Phoenix FD
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Thanks you George ! i will try like that
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