Hi guys, me again...i hope I'm not bothering too much
So regarding my previous post got infos but problem is still there...
In order to practically work with photoshop and vray render passes the must be 8 bit or 16 bit files...
Since in vray manual ( because chaos group ) did not put blending modes for theirs ''BACK TO BEAUTY'' & ''ADVANCED BACK TO BEAUTY'' and I just can't find for those render passes blending modes ( containing in those 2 methods for post-production )
Dans helped me alot with formula but I need a little bit more help and info if someone has it so :
1) BACK TO BEAUTY what are blending modes in 8 bit and 16 bit for :
a) Vray lightning = ?
b) Vray globall illumination =?
c) Vray reflection =?
d) Vray refraction =?
e) Vray specular =?
f) Vray SSS2 =?
g) Vray self illumination =?
h) Vray caustics =?
i) Vray atmosphere =?
2) regarding ADVANCED BACK TO BEAUTY how in the hell to recreate it in 8 bit or 16 bit mode???? ( 32 bit mode I understand formula linear dodge/add and multiply ) but blending modes change when working in 8 bit or even 16...
So, HAS ANYONE HAVE or can write about every SINGLE PASS THAT THIS METHOD USES AND ITS BLENDING MODES??? IS IT EVEN POSSIBLE TO RECREATE IT IN 8 BIT OR 16????
THNKS GUYS IN ADVANCE
So regarding my previous post got infos but problem is still there...
In order to practically work with photoshop and vray render passes the must be 8 bit or 16 bit files...
Since in vray manual ( because chaos group ) did not put blending modes for theirs ''BACK TO BEAUTY'' & ''ADVANCED BACK TO BEAUTY'' and I just can't find for those render passes blending modes ( containing in those 2 methods for post-production )
Dans helped me alot with formula but I need a little bit more help and info if someone has it so :
1) BACK TO BEAUTY what are blending modes in 8 bit and 16 bit for :
a) Vray lightning = ?
b) Vray globall illumination =?
c) Vray reflection =?
d) Vray refraction =?
e) Vray specular =?
f) Vray SSS2 =?
g) Vray self illumination =?
h) Vray caustics =?
i) Vray atmosphere =?
2) regarding ADVANCED BACK TO BEAUTY how in the hell to recreate it in 8 bit or 16 bit mode???? ( 32 bit mode I understand formula linear dodge/add and multiply ) but blending modes change when working in 8 bit or even 16...
So, HAS ANYONE HAVE or can write about every SINGLE PASS THAT THIS METHOD USES AND ITS BLENDING MODES??? IS IT EVEN POSSIBLE TO RECREATE IT IN 8 BIT OR 16????
THNKS GUYS IN ADVANCE
Comment