Hello,
Is it possible to stop the SketchUp viewport displaying the placeholder uv texture (sorry if that's the wrong terminology, not sure how else to describe it!) when applying a V-Ray material that contains another V-Ray material as a base? I.e. the Toon material or the Blend material, both of which display in SketchUp as seen in the image below.
I'm pretty sure I saw in some videos I watched that other people have them displaying with SketchUp showing the base texture instead, how would I do that?
Thanks for your time.
H
Is it possible to stop the SketchUp viewport displaying the placeholder uv texture (sorry if that's the wrong terminology, not sure how else to describe it!) when applying a V-Ray material that contains another V-Ray material as a base? I.e. the Toon material or the Blend material, both of which display in SketchUp as seen in the image below.
I'm pretty sure I saw in some videos I watched that other people have them displaying with SketchUp showing the base texture instead, how would I do that?
Thanks for your time.
H
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