Hello,
I'm having a problem getting displacement maps to render properly.
If I create a material using a bitmap texture and a bitmap displacement map, changing no other properties to the "generic" material, it display fine in the preview and if I add it to a simple object in a file with nothing else in it, it renders just fine. (image 1)
However, as soon as I start adding other geometry to the scene, the displacement will no longer render. (image 2)
The only way I have found to get it to render again is to apply the material to everything in the scene, which is hardly useful! (image3)
I am doing something wrong along the way? I can't figure it out for the life of me!
Thanks in advance.
H
I'm having a problem getting displacement maps to render properly.
If I create a material using a bitmap texture and a bitmap displacement map, changing no other properties to the "generic" material, it display fine in the preview and if I add it to a simple object in a file with nothing else in it, it renders just fine. (image 1)
However, as soon as I start adding other geometry to the scene, the displacement will no longer render. (image 2)
The only way I have found to get it to render again is to apply the material to everything in the scene, which is hardly useful! (image3)
I am doing something wrong along the way? I can't figure it out for the life of me!
Thanks in advance.
H
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